If you’ve got been zealously guarding your cash since 2010, ready for the day StarCraft II would lastly be low-cost sufficient to check out, you are in luck. At Blizzcon over the weekend, Blizzard introduced the sport could be transitioning to a free-to-play mannequin, providing vital parts of the single- and multiplayer content material for no cost beginning November 14.
As defined on the Battle.web weblog, gamers will have the ability to obtain StarCraft II‘s unique “Wings of Liberty” single-player marketing campaign at no cost. Players who beforehand paid for “Wings of Liberty” will have the ability to get “Heart of the Swarm” growth at no cost as a substitute, and gamers who bought an growth beforehand will obtain an unique Ghost pores and skin and three new portraits.
Players can even have the ability to earn full, free entry to ranked multiplayer play, together with items from all three of the sport’s expansions. That mode can be locked till gamers notch a single unranked or AI win on 10 separate days (“our technique to protect the standard and integrity of the ranked expertise,” Blizzard explains).
Co-op gamers will have the ability to use three Commanders utterly free—Raynor, Kerrigan, and Artanis—whereas others can be free as much as stage 5, after which they’ll have to be bought individually. Blizzard will proceed to earn a living off of StarCraft II by promoting these Co-Op Commanders, extra single-player campaigns at $15 every (or $40 for a bundle of three), and different “premium upgrades” like announcer packs, particular skins, and War Chests.